The Legend of Zelda: Link’s Awakening DX for Game Boy Color is the updated re-release of Link’s Awakening with several new additions, the most notable of which being the entire game is currently in color. The motors and color palettes in both of Oracle of Seasons and Oracle of Ages games are likely based on Link’s Awakening DX’s. In addition, it can be played with a Game Boy, using some features disabled.
The game was made available on the Nintendo 3DS eShop on June 7, 2011 at the price of $5.99 US.
Differences from Link’s Awakening
The Camera Shop
At certain times in the match, the photographer can have a photograph of Link and the function. The photograph can then be viewed at any time in the photo album inside the shop, and the photo will sometimes fade in seven unique colours when seen. You’ll find a total of twelve photographs, and each may be printed from the Game Boy Printer. The Game Boy Printer function does not work with all the Nintendo eShop re-release of the match on the Nintendo 3DS, as the first hardware is not compatible with the console anyway.
Among the photographs is taken inside the picture shop by asking the photographer to shoot Link’s image, and he’ll ask Link several questions when Link wants his photo taken.you can find more here zelda links awakening rom from Our Articles This picture actually comes with an alternate picture. If Link agrees that he wants his photograph taken, he will pose with a peace sign. When he answers all of the questions with no, he’ll be stunned from the camera’s flash. There’s absolutely not any way to find both photos in a single match file.
To actually begin getting photos, Link will need to stop by the photo shop to receive his picture taken. Afterwards, the mouse provides him the photo album. Connect is only going to have the ability to encounter another photo events once he has gotten this photograph and the photo record, else the events could be dismissed. The mouse will not take a photograph of Link if he has Madame MeowMeow’s Chain Chomp, BowWow; along with even the Blue Rooster following him. In case Marin is following him, all photographs except the ones that involve her are more inaccessible.
Among the other most noteworthy changes in Link’s Awakening DX is the optional, hidden Colour Dungeon. Unlike the other dungeons in the game, it is shorter than most. Connect can go into the dungeon the moment he returns BowWow into Madam MeowMeow after emptying the second dungeon, Bottle Grotto.
Though the updated version overall can be used with preceding Game Boy models, the dungeon has many puzzles that are tremendously based on actual colors, therefore the Color Dungeon cannot be entered when playing Link’s Awakening DX over the old versions, thus necessitating the usage of a Game Boy Color.
- The game was given a colour palette.
- The first had an all-green Super Game Boy colour palette but no particular SGB border. DX includes a Super Game Boy boundary along with a standard color palette.
- The Instruments of the Sirens currently fade in seven different colors.
- Fade in/out impacts are somewhat less exaggerated, such as when using a bomb or even a dungeon warp.
- The Photographer along with the photo side pursuit were inserted.
- An additional dungeon called the Color Dungeon was inserted. It had been added to take advantage of the Game Boy Color’s color display, therefore it’s inaccessible when performed with a Game Boy. The reward for finishing the dungeon is a coloured tunic that fosters Link’s attack or defensive power.
- The Start menu has been altered to demonstrate the different colour tunics, if Select is pressed.
- Various chest contents were changed in dungeons.
- Some places have had their landscape shifted between the matches.
- The Genie boss now throws fireballs much more slowly.
- Different bugs and glitches were also fixed.
- The title screen was slightly altered, most evident being the addition of clouds around the egg.
- Additional dialog was added, such as upon getting the L2 Sword.
- In the original Japanese and localized versions (except for the US localization), Martha that the mermaid loses her bikini top. In all localized DX versions (but maybe not the Japanese DX), today she loses her Necklace.
- The German versions of this game have new dialog for Cukeman, which eliminates the sexual allusions that were originally said from the first game.
- The Stone Slabs were changed into Owl Statues that resemble the match’s owl character and the Stone Slab Fragments were also changed into Stone Beaks. More hints were added.
- The key ending was changed. Instead of Marin drifting round the screen using wings, she’s currently viewed as a seagull using her image on the monitor.
- Players can no longer skip most a character’s dialogue by pressing B.